Player 2
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Dandi

Dandi the Farmer

Type: Farmer
Location: Future Farms
Our Dandi farmers are an industrious lot, and think they have the greatest jobs in the world. They can be a cheeky bunch, and love to mess up the books in Winterrose’s library. Dandis’ drink of choice is typically carrot juice.
Stats Energy Max: 1000-1500 Energy Expenditure: 7-9 Mood Max: 1000-1500 Mood Expenditure: 7-9 Yield Multiplier: 0-10% Harvest Capacity: 6-11 Luck: 1-10% Animation Idle: Patient / Impatient / Asleep Animation Farming: Tilling / Sowing / Harvesting / Watering Upgrade Slots: 4 Refund: 100
What is Rarity? Farmers come with a "rarity tag". Our rarity metric is a simplistic way of assessing how strong some of your Farmers' stats are. They are not fully indicative how effective your Farmers will be in the game. Different people will prioritize different stats based on their preferences, so the best way is to look at the raw stats themselves.
Rarity Calculations Mythical: 4 or more very strong stats Rare: 3 very strong stats Uncommon: 2 very strong stats Common: 1 or 0 very strong stat
What equals a very strong stat? We consider these ranges to be very strong: Energy Max: 1450-1500 Energy Expenditure: 7 Mood Max: 1450-1500 Mood Expenditure: 7 Yield Multiplier: 9-10% Harvest Capacity: 11 Luck: 9-10%
Though in general, a "rare" should outperform a "common", you could get a scenario where a "common" may have almost all its stats very close to the top range, but not quite there. This Farmer may be way more effective in game than a "rare" Farmer who may have 3 strong stats, but extremely weak in all the others.
Last modified 1yr ago